The high-selling samurai video game, inspired by Japanese cinema, is now becoming cinema.
What goes around comes back around in this business of Hollywood.Ghost of Tsushimais now another prime example.
In this one, having it be a samurai felt like a good fit.

Credit: Sucker Punch/Sony Interactive Entertainment
We know how to make those fantasies come to life for people."
Nate Fox, another creative director, mentioned Kurosawa’s 1962Sanjurofilm as just one of many heavy inspirations.
We tried to translate that into the standoff in our game very directly," he said.
It receivedseveral Game Award nominationsand took home one statuette for Art Direction.
“We’ve all been brought to tears in a movie theater surrounded by strangers.
(Thanks a lot,E.T.
),” Fox said ina statementaccompanying the movie’s announcement.
It’s a group experience that isn’t replicated anywhere else.
“Your support for the game is what makes opportunities like a movie come true.
We’re so happy to be on this ride with you.”