Industry veterans Mark Mangini and Theo Green walk EW through their award-worthy work on Arrakis' biggest resident.

you might check it all out atThe Awardist.

Sound is one ofDune’s greatest strengths.

DUNE

‘Dune’ sound editors Mark Mangini and Theo Green thought hard about what noise the sandworms of Arrakis would make.Warner Bros.

But Mangini and Green knew what separates the great beast of Arrakis from regular monsters.

“You expect it to have a signature Godzilla roar or something.

“It’s an extraordinary being that isn’t just there to scare us.”

Suddenly, all sounds drop away in the face of that silent maw.

Mangini and Green thought just as seriously about how the sandworms' biologic functions would sound.

“We thought about these things like: How does the worm actually power itself through the sand?”

It almost turns into quicksand.”

Dry run

The defining truth of life on Arrakis is its lack of water.

Mangini and Green kept these important facts in mind when designing the beasts' sound.

“We kept away from effects that made the worms sound too wet,” Green says.

“We tried to make its mouth sound as ancient and dry as the sands themselves.”

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