Pablo Schreiber gets inside Master Chief’s helmet in the slow-to-start prequel on Paramount+.
There are abnormalities in the bio-interfaces and anomalies in the neurolace metrics.
Mysterious aliens assemble to make a mysterious plan; later, they re-assemble to continue making their mysterious plan.

Paramount+
It’s as thrilling as a meeting.
Technically, this video game adaptation is a cosmic action-adventure.
The premiere kicks off with a nasty battle in the outer colonies.
Is it supposed to be fun watching a real-life Master Chief in action?
We’re way past the point of any divergence between video game animation and cinematic special effects.
Some of the Covenant look a bitXbox360 to me.
(A few shots assume Master Chief’s POV, a first-person-shooter homage that just looks silly.)
but the environments you moved through were awe-inspiring.
Every battlescape doubled as a rejuvenating hike through the wilderness.
After 21 years,Halohas enough history for its own endless prequel circling.
Master Chief discovers a mysterious artifact, which upends his opinions about his military superiors and himself.
Meanwhile, mystique swirls around two groups of corridor-dwelling official army types.
In one corner, Dr. Catherine Halsey (Natascha McElhone) brews devious new developments in the Spartan program.
Meanwhile, behind enemy lines, a Covenant-affiliated human named Makee (Charlie Murphy) schemes treachery.
Everyone wants to find a glowing machine rock thing.
Everywhere looks like green screen.
It’s likeMandalorianwithout the pucks.
What isMandalorianwithout the pucks?
This relatively moderate level of awareness probably makes me the show’s absolute worst demographic.
The story variously tilts toward canonical completionists and confounded newbies, with dialogue variously impenetrable and explanatory.
I want to stress that these two episodes basically comprise a prologue to multiple intrigues.
The nine-episode first season could either speed up from here, or slow to a crawl.
Soren’s a breath of fresh air, and too much of these earlyHaloepisodes lack oxygen.
Showrunners Kyle Killen and Steven Kane seem to be working too hard to over-introduce characters with obvious motivations.
(Both producershave departed the show.)
Worth remembering that one of the firstHalogame’s sharpest decisions was an act of genre-stripping moderation.
Players could only carry two weapons at a time, an invitation to careful strategy.
In TV form, so farHalo’s all assault rifle but no direct hits.
Consider what happens when Soren introduces Master Chief to his anarchic asteroid community.
No law, no police, no government, no responsibility."